FRIENDLY MATCHES
Same cards.
Two real players.
Create a room with your own code or a random one, share its link, and play live. Additional visitors can spectate and join the chat. Each player has a private hand and makes their own decisions—even when an effect happens during the opponent's turn.
Experimental multiplayer: the hosting service must remain available. Games are kept in memory and are lost if the server restarts. Gym and Neo effects remain previews.
Create or join a room
MATCH LOBBY
Room
Share the link, not your player token. The link lets one friend join the second seat; additional visitors can watch and chat.
YOUR DECK
Both players choose separately. You can change yours here until the duel starts.
Changing decks clears both players’ Ready status.
Waiting for another player…